Game: Breaking Boundaries in Science VR
Awards Won: Webby Awards 2019 Educational Game People's Voice Award
https://www.filamentgames.com/project/breaking-boundaries/
This is a sample of work done for Filament Games (remote contract) back in 2017. My responsibilities were to block out environment and model assets. The game was made to run on Oculus Gear/Oculus Go so models had to have low poly counts and share texture sheets.
Additional Artists:
Lynden Fenske ( Additional 3D Artist)
Chenya Chang (Texture Artist)
Alexander Cooney (Lighting and Unity Wizardry)
Client: Oculus
Things I DID:
Modeling
Scene Block-outs
Things I did NOT DO:
Texturing
Lighting
Unity Set Dressing
Breaking Boundaries in Science | Launch Trailer